Game Developer

ALEX REYES

// INDIE GAME DEVELOPER & DESIGNER

I build immersive worlds and tight gameplay loops that keep players coming back. Passionate about procedural generation, pixel-perfect feel, and the invisible craft that makes games feel alive.

12
Games Shipped
5+
Years Exp.
3
Jam Wins
โ†’ Let's Collaborate
๐ŸŽฎ
[ PHOTO PLACEHOLDER ]
Unity Unreal Engine Godot C# C++ GDScript Shader Programming Procedural Generation 3D Modelling Pixel Art Game Design Level Design Unity Unreal Engine Godot C# C++ GDScript Shader Programming Procedural Generation 3D Modelling Pixel Art Game Design Level Design
// 02

PROJECTS

๐ŸŒŒ
[ GAME PREVIEW ]
Roguelite ยท Sci-Fi

VOID DESCENT

A procedurally generated dungeon crawler set in a dying space station. Navigate shifting corridors, upgrade your suit, and face adaptive AI enemies.

Unity C# Procedural
โš”๏ธ
[ GAME PREVIEW ]
Action RPG ยท Fantasy

ECHOES OF AETHON

An isometric action RPG with hand-crafted levels, a deep skill tree, and reactive world-state system where every choice ripples through the narrative.

Unreal 5 C++ Blueprints
๐ŸŒฟ
[ GAME PREVIEW ]
Puzzle ยท Relaxing

MOSSGARDEN

A peaceful terrain-painting puzzle game where players grow ecosystems to solve environmental challenges. Built solo for a 48-hour game jam โ€” awarded Best Design.

Godot GDScript Shaders
// 03

LET'S BUILD
SOMETHING EPIC

Open to freelance projects, collaborations, or just a good chat about game design. Drop me a line โ€” I respond within 24 hours.